![]() ![]() ECSS adds new music to the game for when you're fighting in the Shivering Isles, but their implementation overwrites the combat music added by "Hun Lovaas." This patch fixes that, while also adding conditions to the "Hun Lovaas" tracks to ensure they don't play when you're in the new region. Two compatibility options for "Chapter II" and several of CaptainCreepy 's fan-made music mods, including " Still ," " Melodies of Civilization ," and " Dawnguard Music Overhaul ." One option is a simple merge of the original mods, while the other carries over the curation described above. CC's two other music mods, " Hun Lovaas " and " Around the Fire ," don't require patches with "Chapter II."Ī compatibility patch for "Hun Lovaas" and Skyrim Extended Cut: Saints & Seducers . There's nothing wrong with that, but I prefer the tracks to be integrated with the game's original score rather than predominate. ![]() ![]() The mod's original implementation allows most exploration tracks being able to play in most regions, which causes them to be played with much more frequency than the original score. Here's what's included in the FOMOD installer:Īn option to curate Dreyma 's " Chapter II " so that each of its tracks will only play in certain regions of Skyrim. ![]() It also includes some (optional) curation so that users can hear a variety of songs throughout their playthrough. This is a patch collection to resolve conflicts between music mods. ![]()
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